Commit Graph

13 Commits

Author SHA1 Message Date
andrea
fec4db0c5d improve rerender logics
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2026-03-15 20:23:52 +01:00
andrea
5eeb735364 split main .ino fine into multiple sub files
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2026-03-15 19:56:20 +01:00
andrea
5b94e21f21 minor text
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2026-03-15 17:08:59 +01:00
andrea
8a7bd2b192 define matrix led size 2026-03-15 17:07:03 +01:00
andrea
487756978f fix duplicated frame initialization
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2026-03-15 16:22:28 +01:00
andrea
486ee4df97 gradually increase ball speed if noone scores
when someone scores a point, speed is resetted to the initial speed
2026-03-15 10:05:03 +01:00
andrea
b9bc138cad small refactoring to keep code more cleaning
and fixed a crash when the ball goes out of matrix
in any case now move_ball() function, now prevents
the ball to goes out, if ball coordinates
are out of the matrix, ball restarts from initial position
without assigning any point
2026-03-15 09:39:12 +01:00
andrea
e7f0c3cc1a optimize rerender matrix, do it only if something is changed from the last render 2026-03-14 23:47:44 +01:00
andrea
fa47480aef move render_matrix() on the main loop, to get smoother players movements 2026-03-14 22:07:18 +01:00
andrea
adf2498344 players can hit the ball 2026-03-14 21:53:39 +01:00
andrea
fcafc56012 move players and ball 2026-03-14 21:37:29 +01:00
andrea
ebc6596dce move players and ball 2026-03-14 21:35:19 +01:00
andrea
f2a6a02005 define arduino_pong.ino and Makefile to compile and run software from cli 2026-03-14 20:22:06 +01:00